
Laminar Research's Sidney Just presents at the 2025 Graphics Programming Conference in Breda, Netherlands, discussing the evolution of the X-Plane engine. The presentation focuses on the technical development of X-Plane's graphics system rather than a new product release or update. This event highlights Laminar's ongoing work with Vulkan graphics technology within the X-Plane flight simulator.
The talk specifically addresses how the X-Plane engine has changed over time, illustrating the concept of the "Aircraft of Theseus" as applied to software development. Sidney Just, known as the resident Vulkanologist, shares detailed insights into the graphics pipeline improvements and architectural shifts in X-Plane. This presentation provides the community with a deeper understanding of the engine's progression and future potential in rendering flight simulation visuals.
X-Plane Developer
Tier 2 source
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